AutoHotkey What is AutoHotkey AutoHotkey is a free, open-source scripting language for Windows that allows users to easily create small to complex scripts for all kinds of tasks such as: form fillers, auto-clicking, macros, etc
How to Install AutoHotkey Learn how to install AutoHotkey How to Install AutoHotkey If you have not already downloaded AutoHotkey, you can get it from one of the following locations: https
Documentation - AutoHotkey These translations are maintained by the community and may sometimes be out of date If you'd like to help with a translation, check out the project links above or see How to contribute JavaScript The documentation uses JavaScript, a scripting language built into web browsers, to support interactive features that are not available in plain HTML JavaScript is enabled by default in all common
Quick Reference | AutoHotkey v2 This page contains information about the currently used version, the authors, the license, and a quick overview of the documentation
Beginner Tutorial | AutoHotkey v1 AutoHotkey Beginner Tutorial by tidbit Table of Contents The Basics Downloading and installing AutoHotkey How to create a script You cannot merge commands How to find the help file on your computer Hotkeys Hotstrings Keys and their mysterious symbols Window specific hotkeys hotstrings Multiple hotkeys hotstrings per file Examples Sending Keystrokes Games Running Programs Websites Commands
AutoHotkey | Uninstallation Windows 10 On your computer, close all AutoHotkey all scripts and processes Click the Start menu and then Settings Click Apps Under Apps features, find and click AutoHotkey Click Uninstall Confirm by clicking Uninstall Click Uninstall
Gui Object - Methods Properties | AutoHotkey v2 Gui Object class Gui extends Object Provides an interface to create a window, add controls, modify the window, and retrieve information about the window Such windows can be used as data entry forms or custom user interfaces Gui objects can be created with Gui () and retrieved with GuiFromHwnd "MyGui" is used below as a placeholder for any Gui object (and a variable name in examples), as