Bifrost – Mythopedia Bifrost was the shimmering rainbow bridge that connected the Norse realms Asgard and Midgard Guarded by the god Heimdall, whose eyes never closed, it was fated to fall after the jötnar’s invasion during Ragnarok
Error: [proc] liquidShape1: error in user init from BiFrost is a mess Reply Reply 0 Likes Like Report Link copied Message 7 of 9 m-a-gel Explorer in reply to m-a-gel 12-08-202212:49 PM I did actually find sort of a solution I have bifrost starting at frame 161, and when i tried to render frame 116 to 400 it just errored out
Bifrost Scale Units? - Autodesk Community The result were 3704348 Bifrost Particles and 5044250 Bifrost Voxels Doing the same in a scene with Working Units set to centimeters I got 47 Bifrost Particles and 19375 Bifrost Voxels When I resized this cube by the factor of 100 I got exactly the same particle and voxel count like in the first scene
bifrost not rendering - Autodesk Community on osx, have reinstalled Maya 2019, latest Arnold, and latest Bifrost, but Bifrost still not appearing in renders I'm not sure how to view Arnold
Bifrost, I cant see voxels. . . - Autodesk Community Hello~ I'm working with bifrost to make ocean scene attribute Editor -> bifrostshape1 -> Display Particles work Fine! But, when I select Voxels, I can't see anything in Viewport 2 0 pls help me~