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  • How to use crafttweaker to add remove recipes? : r feedthebeast - Reddit
    The commands you're going to want are ct hand and possibly ct inventory These will get the correct item IDs, in proper Crafttweaker, of the item in your hand or inventory Hand also copies the output to your clipboard automatically
  • How to use CraftTweaker? : r feedthebeast - Reddit
    I added some recipes once with crafttweaker, you can open and edit with notepad I was trying to add some custom recipes for tough as nails that were in rlcraft, so I based what I did off the files from rlcraft Its pretty intuitive and easy to follow along once you see how it works, I copied some directly from rlcraft but then I made a few new recipes of my own Sorry this isnt like a
  • CraftTweaker and or KubeJS? : r feedthebeast - Reddit
    I personally prefer CraftTweaker significantly more than KubesJS as both a mod developer and a user The CraftTweaker team puts so much more effort and care into their design that it's a clear winner for me To give an example, CraftTweaker has a pretty cool caster system This means that the underlying code in Minecraft or a mod can expect one type of data, like an ITextComponent and the user
  • How do I add tags to items using CraftTweaker? : r feedthebeast
    I need to know how to add crafting tags to items in my modpack Tags like tag:minecraft:logs that allow you to create stuff from different materials…
  • How to use crafttweaker to add remove recipes? : r feedthebeast - Reddit
    How to use crafttweaker to add remove recipes? I'm looking to remove some projectE recipes from the game, and I also want to make the recipe for the philosophers stone from that mod to be more difficult to make aswell If someone can explain this to me I would be greatful
  • How do I use CraftTweaker? There is no . cfg for it? - Reddit
    Crafttweaker is a powerful tool, and as such can seem really intimidating at first, especially if you don't have any scripting knowledge and don't know the vocabulary To make things simpler for starting out, you have some options: Assuming you just want to add a few recipes to begin with (which is how I started), you can use ctgui craftingtable
  • Using CraftTweaker to Create a Recipe Using Tags - Reddit
    Using CraftTweaker to Create a Recipe Using Tags Question I'd like to use CraftTweaker to add a recipe that will accept any item belonging to a certain tag (say, a recipe that accepts any "forge:ingots steel"), and while I've scoured the manual, I just can't for the life of me figure out where the proper instructions are
  • How to remove crafting recipes for modded items in 1. 19. 2 - Reddit
    You can use a mod like Open Loader (released for 1 19), CraftTweaker, or KubeJS to load literal Data Packs globally for modpack distribution KubeJS is CraftTweaker's main competition
  • Craft Mod Tweaker tutorials : r feedthebeast - Reddit
    The official CraftTweaker documentation should have everything you need Just about every mod that has CraftTweaker integration by default, or that has it added by ModTweaker, is documented with reasonably good clarity on the CraftTweaker site, which I see someone else has linked to already
  • Lets talk: Crafttweaker reload. : r feedthebeast - Reddit
    Lets talk: Crafttweaker reload Hey guys, for those of you who don't know me, I am Jared, the author of CraftTweaker CraftTweaker is a tool for modpack authors, which allows them to change the game to fit their needs This ranges from modifying recipes, to changing the drops of mobs If a pack has any customization, it likely uses CraftTweaker





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