CivFanatics Forums Forum for discussion of Civ-related Sid Meier Firaxis games such as Colonization, FreeCiv, Call to Power, Master of Magic, Master of Orion, Galactic Civilizations, Pirates!, Railroads! and Rise of Nations
CivMods: Civ 7 Mods Manager - CivFanatics Forums Welcome to CivMods – The Easiest Way to Install Civilization 7 Mods! Are you tired of manually downloading and installing mods for Civilization 7? CivMods is here to make your life easier! The new streamlined mod manager lets you browse
Larger Maps - CivFanatics Forums Enables Large and Huge map sizes They are already in the game, just hidden from view in the game setup right now I also adjusted the player count to 10 for these map sizes More would crash the game unless you manually assign duplicate civs at setup This is just a file overwrite of some base
YnAMP - Larger Map, TSL, Continents++ (beta) - CivFanatics Forums New map sizes, Continents++ script and TSL Greatest Earth Map Playable: Unlock Large and Huge sizes Add Massive (128x80) map size (use preferably with the new Continents++ script) Add Greatest Earth Map by djvandyke with TSL (landmasses
Civilization VII Update 1. 2. 0 - April 22, 2025 - CivFanatics Forums Update 1 2 0 is rolling out now! This latest update includes new resources, One More Turn, Teams Multiplayer, changes to the food growth curve, and so much more! A note for Switch players: Update 1 2 0 will be releasing at a later date Read the notes for full details, including instructions on