How to make Envoys Full Leaders | Paradox Interactive Forums Balancing Envoys Currently, Envoys are a limited resource that are separate from the other leader pool Now that leaders overall have a soft cap, it is easier to bring Envoys into that same shared resource, and allow empires to specialize in Envoys and Diplomacy over better admirals governors etc
Envoy multitasking: How to reduce envoy count so they can be real . . . Envoys assigned to the GC or federation could simply be made individually more powerful, of course Whether or not envoys should count towards the leader cap is another question - it might be hard to balance if they do, so perhaps Envoys should still have their separate cap which cannot be exceeded, with fewer ways to increase the envoy cap than
Envoys: Full Leader or No? | Paradox Interactive Forums Envoys are like Diplomats from EU4, you use them as an abstract measure of "what kind of diplomatic investments can I make" I could see them being fully fledged leaders in a much more CK-like character-driven version of Stellaris, but I don't see what improvement they'd get from trairs at the moment
Envoys - Paradox Interactive Forums - Envoys that belong to the founder species phenotype of the empire in which they are carrying out their mission have an increased chance of success (Espionage on the UNE performed by a human envoy will have better chances and provide better results)
Upgrading Envoys - Paradox Interactive Forums A fairly obvious question for a change like this is "If Envoys are just regular leaders, what do we do with all these bonus Envoys all over the place!?" An excellent question, given how many sources of Envoys there are Lets go through a quick list for what I'd do with these Xenophile Fanatic Xenophile: +0 25 +0 5 Diplomatic Fund, as per my
Europa Universalis IV – Development Diary 3 – Your envoys are awaiting . . . Envoys are now separate entities The biggest change for you is the concept that envoys will no longer be a resource that accrues value that increases every month All envoys are now entities that are assigned to a mission and sent on the mission, similar to how you give your court members tasks in Crusader Kings II
Stellaris - Envoys sent to improve relations randomly get unassigned . . . There is no info about that happening, just the number of assigned envoys drops every couple of months I have the renowned paragon Kai-Sha in my council (+2 envoys) in case that makes any difference But even when having only 5 7 envoys assigned, the unassigning happens anyways Steps to reproduce the issue
Diplomatic Stances and Envoys - Paradox Interactive Forums Envoys Envoys are one of the more important free changes included in the free update Envoys represent diplomats that your empire can send on various assignments to improve (or harm) diplomatic opinion Envoys are assigned to a task (improve relations, harm relations, or other things we will discuss in a later dev diary) for a minimum of 360 days
What is the point of envoys? | Paradox Interactive Forums Envoys in Sci-fi are genuinely interesting characters, who should also be eligible to become the leader of the empire like other leaders Envoys would then have traits which could specialise them in all sorts of ways - some might be better at dealing with spiritualist empires, others might get a bonus for dealing with democracies
How do I unassign envoys? - Paradox Interactive Forums You can unassign envoys, what you need to do is click on the envoy counter in the top bar, then click on the envoy you wish to unassign There might be an extra button you need to press after that but I cant quite remember at the moment Hope this helps!