Irrlicht Engine - A free open source 3D engine The Irrlicht Engine is an open source realtime 3D engine written in C++ It is cross-platform, using D3D, OpenGL and its own software renderers OpenGL-ES2 and WebGL renderers are also in development It is a stable library which has been worked on for nearly 2 decades We've got a huge community and Irrlicht is used by hobbyists and professional companies alike You can find enhancements for
Downloads – Irrlicht Engine - A free open source 3D engine Software development kit required to develop applications with the Irrlicht engine Included is the documentation, the source code and a precompiled version of the engine, tutorials, tools, exporters and a cool interactive demo
Irrlicht 3D Engine: Tutorial 1: HelloWorld In the Irrlicht Engine, everything can be found in the namespace 'irr' So if you want to use a class of the engine, you have to write irr:: before the name of the class For example to use the IrrlichtDevice write: irr::IrrlichtDevice
Features – Irrlicht Engine - A free open source 3D engine The Irrlicht Engine is a cross-platform realtime 3D engine written in C++ It features a powerful high level API for creating complete 3D and 2D applications such as games or scientific visualizations
Irrlicht 3D Engine: Irrlicht Engine 1. 8 API documentation The Irrlicht Engine is intended to be an easy-to-use 3d engine, so this documentation is an important part of it If you have any questions or suggestions, just send a email to the author of the engine, Nikolaus Gebhardt (niko (at) irrlicht3d org)
Irrlicht 3D Engine: Tutorial 5: User Interface This tutorial shows how to use the built in User Interface of the Irrlicht Engine It will give a brief overview and show how to create and use windows, buttons, scroll bars, static texts, and list boxes As always, we include the header files, and use the irrlicht namespaces We also store a pointer to the Irrlicht device, a counter variable for changing the creation position of a window, and
Tools – Irrlicht Engine - A free open source 3D engine To make developing your games or applications using the Irrlicht engine more easy, we are providing free tools to download from external pages Theses tools and libraries are completely independent of the Irrlicht engine, but are written by the people behind this engine and are designed with Irrlicht compatibility in mind irrKlang – 2D and 3D sound engine
Irrlicht 3D Engine: Tutorial 3: Custom SceneNode This Tutorial is more advanced than the previous ones If you are currently just playing around with the Irrlicht engine, you may want to look at other examples first This tutorials shows how to create a custom scene node and how to use it in the engine A custom scene node is needed if you want to implement a render technique the Irrlicht Engine currently does not support For example, you
Welcome to the Irrlicht Engine – Irrlicht Engine - A free open source . . . The Irrlicht Engine is an open source realtime 3D engine written in C++ It is cross-platform, using D3D, OpenGL and its own software renderers OpenGL-ES2 and WebGL renderers are also in development It is a stable library which has been worked on for nearly 2 decades We’ve got a huge community and Irrlicht is used by hobbyists and professional companies alike You can find enhancements