Menacing Ships and Star Eater Analysis - Discussion : r Stellaris - Reddit Menacing Corvettes differ a bit from the normal Corvettes Here are the differences: Cost - 300 minerals vs 30 alloys (base cost) + components -> This means that the Menacing Corvette is proportionally cheaper when you get around the mid to end-game Build time - 30 days Vs 60 days -> Menacing Corvettes are quicker to build
Why do players choose warding over menacing? : r Terraria - Reddit Menacing just adds to your damage multiplayer and lets per say you get 50% more damage from armor and accessories, you reforge them to menacing and you now have a 74% more damage Now let's say you have a weapon that deals 10 damage with only armor and accessories it will deal 15 and with menancing only 17 cus of rounding down
Luck vs menacing question : r Terraria - Reddit The numbers at 100 defense were 1370 46 expected damage with 7 lucky 0 menacing and 1309 expected damage with 0 menacing and 7 lucky For summoner, all menacing is the best because minions can’t deal critical hits and melee weapons, which are best with all menacing, are usually used for extra damage
Which is better, Warding or Menacing? : r Terraria - Reddit Menacing all the way Defense reduces damage by a flat amount, 5 in normal, 75 in expert and 1 in master mode, per point of defense It offers too little value, the higher the difficulty and later the battle, the worse it gets Also, menacing > lucky in most cases, since crits only increase post mitigation damage
Do Japanese readers really read it as MENACING? - Reddit ゴゴゴゴ (menacing) is Araki's signature onomatopoeia I live in the area where earthquake happens quite often I hear ゴゴゴゴ like sound before really huge earthquakes, like magnitude 7+ So, when i read Jojo and see ゴゴゴゴ・・・・ I feel uneasiness pressure in the atmosphere and intuition of something bad huge is coming
Warding or Menacing : r CalamityMod - Reddit However, there is a ratio of menacing and lucky accessories that can give a higher damage increase than all menacing on all classes except summoner Reply reply Agreeable-_-Special
Menacing, Lucky or Violent for a melee build in Expert mode? I'm playing a melee build in Expert mode and in a Get Fixed Boi seed, so far I've used 4 accessories with warding and 2 menacing up until now, but now I'd like to get rid of the warding and I'd like to know which option was the best between menacing (+ 4% attack), lucky (+4% critical chance) and violent (+4% melee speed)
Do I use menacing or silent? : r CalamityMod - Reddit Well usually I'll do one or two accessories arcane pre-plantera because that little bit of extra mana helps And also sometime the specific class bonuses are better than menacing, like violent for melee, that speed is objectively better since melee isn't even built to do optimal damage
When to use menacing attack vs trip attack? : r BaldursGate3 - Reddit Playing with friends as a level 8 pure warrior I have menacing and trip attack and not sure which condition is better for which enemy type Right now I use menacing for small enemies to get them away and trip on single bosses to make them easier to mosh When is each one more warranted?