AUR (en) - dxvk-bin To enable DXVK in a wineprefix, do the following (with the WINEPREFIX variable properly set): In order to uninstall DXVK from a wineprefix: With the recent changes in Wine, namely this commit, the packaged setup_dxvk script fails for regular wine too now, not only wow64
D7VK - GitHub I'll try to get as much game coverage as possible in D7VK, of course, but if something just doesn't work, simply use WineD3D - it's awesome and has the benefit of implementing everything there ever is to worry about in DDraw and GDI, so it's far, far less prone to cursed interop madness
AUR (en) - dxvk-bin The conflict with dxvk-bin<1 0-1 is redundant, as a package already cannot be co-installed with itself however, it does cause trouble for AUR helpers which don't support versioned deps
Releases · WinterSnowfall d7vk - GitHub The Need for Speed III: Hot Pursuit and Need For Speed: High Stakes modern patch now fully works with D7VK, both with its D3D7 and D3D6 renderers, both of which offer better capability support than the D3D8 renderer (lack of fogging being the most obvious gripe in the latter)
Dxvk-bin Download (ZST) - pkgs. org Download dxvk-bin linux packages for Arch Linux We use cookies to personalise content and ads, to provide social media features and to analyse our traffic
Releases · doitsujin dxvk - GitHub Improved performance in some D3D9 games by avoiding unnecessary render pass barriers, such as Dead Space 2 (PR #5112) Fixed the way tessellation factors are interpreted for line tessellation This fixes particle rendering in DCS World and potentially other issues (#4327)