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  • QM: Generating Code for State Machines
    This section describes the state machine implementation strategies and coding aspects for hierarchical state machines in C and C++ Class ToastOven with a hierarchical state machine used in the following examples of code generation
  • Introduction to Stateflow HDL Code Generation - MathWorks
    When the model meets the design requirements, you then generate VHDL ®, Verilog ® or SystemVerilog code that implements the design You can simulate and synthesize the generated HDL code by using industry-standard tools, and then map your system designs on FPGAs and ASICs
  • A state machine code generation tool suitable for bare metal . . . - GitHub
    StateSmith is a cross platform, free open source tool for generating state machines in multiple programming languages The generated code is human readable, has zero dependencies and is suitable for use with tiny bare metal microcontrollers, video games, apps, web, computers
  • From design to code with ease [SinelaboreRT]
    Code generator to build modern and robust event-driven embedded real-time systems based on hierarchical state machines created with UML tools like Enterprise Architect, UModel, Magic Draw, Papyrus, Cadifra
  • hierarchical-state-machine · PyPI
    This python library provides an easy-to-learn and easy-to-use API for using Hierarchical State Machines in your project The state machine is defined using a basic JSON string, and includes convenience timers
  • hsmcpp Documentation — HSMCPP documentation
    HSMCPP is a C++ library providing implementation of state machine design pattern (also known as statecharts) It allows you to easily add hierarchical (HSM) or finite state machine (FSM) to your project The main motivation behind creating it was the lack of suitable non-commercial alternatives which do not require the usage of large frameworks
  • QM: About QM - state machine
    QM (QP Modeler) is a freeware Model-Based Design (MBD) and automatic code generation tool for real-time embedded software in C or C++ based on Hierarchical State Machines↑ (UML Statecharts) and the event-driven QP Real-Time Event Frameworks (RTEFs)↑
  • Implementing a hierarchical state machine (HSM) in modern C++
    For those who don't know, a "hierarchical state machine" is basically a reorganization of the "finite state machine" so that each state becomes, in effect, its own FSM (though with the important exception that transitions are allowed to cross hierarchical levels so technically each inner "FSM" is not closed under transition and thus not a true F
  • Human-friendly, hierarchical and serializable state machines for games . . .
    LogicBlocks provides a source generator that can generate UML state diagrams of your code Generated UML diagrams are placed alongside the code for your logic block with the * g puml extension You can use PlantUML (and or the PlantUML VSCode Extension) to visualize the generated diagram code
  • mechatronicmagic qweave: An open-source toolchain for designing . . .
    It lets you describe hierarchical state machines (HSMs) and active objects (AOs) in a human-readable S-expression DSL, then compiles them into interoperable formats like SCXML, JSON manifests, and QP-compatible C C++ source code





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