What are the financial business incentives for Sony to launch the PS6 . . . The idea Sony would make any PS6 only game, that would only be able to run on a PS6, a 1000 dollar console fewer and fewer people will be able to justify buying, is crazy They're not spending 5-7 years of dev time on a game that only runs on a 1000 dollar console that less than 10-20m people will own at the start of the generation, there is
Kepler says portable PS6 is a 15W SoC on 3nm [UP: runs PS5 . . . - ResetEra No, I'm saying it'll play PS4 and PS5 games Will play some PS6 games, but most PS6 games will be playable through streaming only Storage is gonna be the real thing that goes against this device I don't think it's gonna have any ability to play games you own physically as it will be a digital only device
Disk lovers, how screwed do you think we are when it comes to PS6 . . . PS6 will be back compatible, there is no going back Phil Spencer said it all when he said that Xbox lost the worst generation possible (the PS4, Xbone gen) because that was the gen where digital finally came together for real and was truly a viable alternative to physical for the first time
What features are you hoping to see on the PS6? - ResetEra Cerny stated that it takes about 4 years to design a new console, and with now being 4 years away from the likely launch of the PS6, I think it'd be nice to discuss what we'd like to see that machine be capable of I'll kick off my list: 1 Dual Wi-Fi chips I'd like to see the PS6 have two Wi-Fi chips so one can be used to connect to the
Kepler says portable PS6 is a 15W SoC on 3nm [UP: runs PS5 . . . - ResetEra A portable PS6 in 2028 should be able to comfortably play PS1-PS4 games Even though base PS5 is unlikely to be possible, most big PS5 games have PS4 versions The rest can be patched with PS6 support to run at lower resolutions and framerate targets There might be some exceptions but probably not many
[Digital Foundry] How PlayStation 5 Pro lays the groundwork for PS6 and . . . Richard is saying that the PS5 Pro sets up a PS6 in the same way that NVIDIA's 20-series set up the current generation of path-traced, AI-upscaled and frame-generated games on PC It's a move away from native rendering being the goal If you want native 4K, the only way you'll get that is buying a high-end PC and doing it yourself
Kepler says portable PS6 is a 15W SoC on 3nm [UP: runs PS5 . . . - ResetEra Then there's definitely an audience for a device that natively plays PS5 games at lower res perf fidelity and PS4 games without needing to stream from a device I also have no doubt that if this is releasing with or after the PS6 that a lot of PS6 games will support PS5P by releasing cross gen and using the low power mode introduced in the PS5 SDK
Is it starting to feel like the PS5 is a bit of a wasted . . . - ResetEra It feels strange how people bring up ps6 because the last 2 years that PS5 is finally getting it's stride going lol Seems way to early but it's been 4 years already Overall it's been extremely mediocre, really the worst gen I've ever experienced However I won't say it's a waste as there's good releases now but certainly not good either
PS6 and next Xbox launch speculation | Page 3 | ResetEra Recent AMD PS6 leaks also lacked info on the next Xbox, claiming MS was still choosing between AMD and Qualcomm: PlayStation 6 will use 3D Cache, MS have yet to decide for the next Xbox, AMD releasing UDNA (New GPU architecture) and Zen 6 next year Rumor - Sony
Kepler says portable PS6 is a 15W SoC on 3nm [UP: runs PS5 . . . - ResetEra A handheld doesn't need to pump out full-res and full-detail rendering, and it needs to be practical on battery wattage This would be an INCREDIBLY capable device if it's even mentioned in the same breath as a PS5 The idea that a handheld made for the PS6 generation won't be as powerful as the PS5 should almost go without saying