D D 5E Combat Etherealness - EN World Looking for some thoughts or more RAW on how combat between material and border ethereal opponents might take place The only thing I can find (DMG) is that "certain effects and magical force" can harm opponents on the border ethereal So, given an enemy NPC on the border ethereal (say
Official ruling on Dispel Magic vs. Etherealness? - EN World The creature we were fighting had cast etherealness (PHB, p228) on itself, preventing the PCs, who were on the Material Plane, from directly attacking it Our arcane spellcaster wanted to cast an area dispel , hoping to end the etherealness spell and bring the creature back to the Material Plane
D D 5E Etherealness, Deep Ethereal, and Plane Shift. - EN World Etherealness is a 7th level spell, affects 1 person without up casting I add the "step away from reality and enter Limbo" part back in Peachy right? One Person Plane Shift is a 7th level spell, affects up to 8 people Nobody in their right mind will choose Etherealness (for planar travel)
D D 5E Etherealness Upcast Question - EN World Hello all, In a current game, our Cleric cast Etherealness using an 8th level spell slot, allowing him to cast it on himself and three other people According to the spell description "You remain in the Border Ethereal for the duration or until you use your action to dismiss the spell " The
D D 5E - Do we have rules clarification on Etherealness in the Outer . . . This seems to contradict the write-ups for the Etherealness action, which states: "Etherealness The hag magically enters the Ethereal Plane from the Material Plane, or vice versa To do so, the hag must have a heartstone in her possession " 2) Moreover, on page 131 it states of erinyes encountered at one point in the Nine Hells:
Invisibility and Etherealness? - EN World The Etherealness description does not say anything (from my 'once-over' reading) about them being able to sense invisible creatures They see and hear in a 60' radius and material things block their view just as it would anyone else
D D 5E Ways to tackle etherealness - EN World So my players are pretty high level and etherealness is an excellent way for them to glide through trouble They’re going to be riding on a carpeting the next session and will encounter a massive dust storm (like they get in deserts, see Mad Max: Fury Road) and I would like this to be an exciting encounter, but my fear is the cleric will cast
D D 5E - Using the Ethereal Plane to travel around the . . . - EN World Thanks for these responses and clarifications What got me on this was considering the benefits of etherealness for perpetrating crimes without detection, and moving rapidly between locations Sounds like it’s great for the former, but for the latter it is only marginally better (since you move at your own speed but without any impediments)
D D 5E Etherealness Upcast Question - EN World I would have to say, my reading is only the caster can dismiss the spell, at which point it ends for everyone Which opens up the possibility of tricking an adversary and trapping them for the duration (so long as the caster was willing to also be trapped) Or maybe returning them into a cell