Identifier - Wikipedia In computer languages, identifiers are tokens (also called symbols) which name language entities Some of the kinds of entities an identifier might denote include variables, types, labels, subroutines, and packages
Identifiers - cppreference. com An identifier is an arbitrarily long sequence of digits, underscores, lowercase and uppercase Latin letters, and most Unicode characters The lists of characters with properties XID_Start and XID_Continue can be found in DerivedCoreProperties txt
Identifier (computer languages) - Wikipedia In languages that support reflection, such as interactive evaluation of source code (using an interpreter or an incremental compiler), identifiers are also runtime entities, sometimes even as first-class objects that can be freely manipulated and evaluated In Lisp, these are called symbols
C++ Identifiers - W3Schools All C++ variables must be identified with unique names These unique names are called identifiers Identifiers can be short names (like x and y) or more descriptive names (age, sum, totalVolume) Note: It is recommended to use descriptive names in order to create understandable and maintainable code: The general rules for naming variables are: