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- ProjectE - Equivalent Exchange 2 (EE2) for modern Minecraft versions
EE2 textures have now been implemented, however if you prefer the old ProjectE textures they are still supported and available as a separate download Rollback Post to Revision RollBack Mod Support for Bashurverse and other Youtubers, custom mod developer for clients such as the Noxcrew, Element Animations, and LogDotZip, ProjectE developer
- Addons for ProjectE : r feedthebeast - Reddit
ProjectEX (best ProjectE addon, you are a fool if you do not install this) ProjectE integration (Adds EMC to a lot of items from other mods) Project Exploit (dunno, but adds stuff and EMC to items I believe) Cedkilleurs ProjectE addon (adds items, new pickaxes etc) Builders Bag - ProjectE addon (useless in my opinion, but check it out)
- Best modpack with ProjectE? : r feedthebeast - Reddit
Yo, the title is basically the question Which modpack with ProjectE do YOU think is the best, in terms of how fun it is to play
- Balanced ProjectE configurations : r feedthebeast - Reddit
ProjectE isn't a kitchen sink mod There needs to be radical rebalancing, either of that mod, other mods or a combination I don't see using it without CraftTweaker, really ProjectE is literally a game changer if it's well integrated it can be part of a unique modded experience
- ProjectE - Equivalent Exchange 2 (EE2) for modern Minecraft versions
Edit: Yup Just installed latest version of ProjectE to the pack and that's what kills the pre-configured EMC values Edit: Ok edited files due to naming changes for ProjectE stuff but I'm still not seeing most of the pack-defined EMC [37 pages in NEI for the alpha version vs 8 pages for the current version] I've tried everything I can think of
- [ProjectE] Help adding custom Emc values : r feedthebeast - Reddit
As of Version 1 7 10-PE1 4 7, ProjectE commands have been unified The command is now projecte setEMC (amount) No longer a" _" in the command I wanted to update the thread, as It's where I landed looking for information Happy Gaming :3
- Favorite ways of balancing ProjectE? : r feedthebeast - Reddit
Another option is to change the recipe so you only have access to it at the very very endgame Mod packs like Enigmatica 2:Expert mode makes all the creative items locked towards the very very endgame (I don't remember if ProjectE is in that pack though) Something similar can be done with ProjectE: Make it so that way you only have access to it at the very end of the pack
- ProjectE and EMC Calculations - Mods Discussion - Minecraft Mods . . .
I've been looking around for a while now on how exactly ProjectE determined certain values, more so for things like RF I've seen a few items here and there that need machines with RF to craft something, and the result had a EMC value The only problem was there wasn't anything solid to go off of The values were just a bit inconsistent
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