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  • Dark Embrace - Slay the Spire Wiki
    Dark Embrace is a Power card for the Ironclad After it is played, each time a card is Exhausted, you immediately draw 1 card per card Exhausted When Upgraded, Dark Embrace costs 1 Energy instead of 2 The Dark Embrace buff is stackable, so playing multiple copies will draw more and more cards for a single card Exhausted Ethereal cards Exhaust at the end of your turn, and effectively causes
  • Daily Discussion Debate #145 - Dark Embrace (Ironclad Rare)
    Card draw in slay the spire is not nearly as good as it is in most other card games If you just compare what this power does compared to other 1-2 cost powers it's pretty obvious that dark embrace is just a pretty low power level card outside of corroption
  • Is Dark Embrace Havoc bad, or am I just bad with them? :: Slay the . . .
    Every time I try to make Dark Embrace work, it just seems like not worth the effort, even in Corruption (possibly even Dead Branch) Decks I get just about the same effect with, more reliability, by using just Corruption Same with Havoc Even with Warcries, it is unreliable to control, and has minimal benefit unless the Deck has an unsustainable amount of very expensive Cards
  • Dark Embrace | The Ironclad Card | SpireSpy
    Dark Embrace is an uncommon power card for the Ironclad: "Whenever a card is Exhausted, draw 1 card " menu home devlog card tier list relic tier list mods New Deck upload runs spirespy v2 new--> 0 Online Introducing the new SpireSpy We've redesigned SpireSpy to make browsing faster and items better organised
  • How do you utilize Dark Embrace Corruption? : r slaythespire - Reddit
    Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS Dark Embrace on its own is a strong card because it rewards you with card draw for doing something Ironclad already does a lot of (exhausting cards
  • Dark Embrace - Official Slay the Spire Wiki
    Dark Embrace is a Red power card in Slay the Spire Whenever a card is exhausted, draw 1 card
  • Ironclad Cards | Slay the Spire Wiki | Fandom
    Dark Embrace: Uncommon Power 2(1) Whenever a card is Exhausted, draw 1 card Disarm: Uncommon Skill 1 Enemy loses 2(3) Strength Exhaust Dropkick: Uncommon Attack 1 Deal 5(8) damage If the enemy is Vulnerable, gain 1 energy and draw 1 card Slay the Spire Wiki is a FANDOM Games Community
  • Daze ethereal confusion | Slay the Spire: The Board Game
    Daze seems like a negative effect condition whatever you want to call it, but it's still ethereal Does that mean that Daze gives you +1 card for your next hand, per the Dark Embrace process? Per the rules it definitely does, but it seems like a mistake that it


















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