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- A D100 non-combat random encounter table - D D Beyond
67 - DC15 Per check or whole party snared by net, roll combat encounter 68 - A cupcake lays in the middle of the road If the party approaches, they trigger a pitfall into spikes 3D6 piercing damage 69 - Magic rune (DC15 Per to detect) triggers, paralyzing party Roll for a combat encounter 70 - Door in the middle of the path
- [Suggestion] Random Item Generator - D D Beyond
If there was such a system, having a loot generator as part of the system would be extremely convenient Say a party has a random encounter and runs into Kobolds and A Dragon Shield The loot generator could potentially understand that kobolds carry daggers and slings, and that the Dragon Shield has a spear and a dragon scale shield
- Random Forest Encounters - Search - D D Beyond
Random Encounters Check once every 10 minutes for random encounters by rolling a d12; an encounter occurs on a roll of 1 If an encounter is indicated, roll a d6 and refer to the table below If an encounter is indicated, roll a d6 and refer to the table below
- Random Encounter Generator - D D Beyond
Random Encounter Generator #1 Aug 22, 2023 Raptor517 Raptor517 View User Profile View Posts Send
- Random Treasure Generator - General Discussion - D D Beyond
If you could set your search criteria and then hit a 'I'm Feeling Lucky' button that'll randomly return a result based on those criteria, it could streamline a lot of things, such as generating a spellbook or deciding what's a spell scroll, picking a monster at random or generating some random magic items for a hoard
- Random Encounter Table Generator - D D Beyond
Hi, would it be possible to make a generator, that would use a script to populate a random encounter table by going through selected tags? for instance, if I wanted a random table for a temperate forested mountain, I would just type in Temperate, Forest, and Mountain in the Enviroment box, and it would return the desired result in a random table
- Forest Fields Non-Combat Encounter Ideas? - D D Beyond
These all have fairly flexible dynamics and can interact with each other For example the hunters or shaman may want information on the griffon or it's nest The shaman or druid may be able to provide healing for the griffon if the party can't or may reward them for saving the creature So you've created a little random quandary there
- I made a Encounter Tracker in Google Sheets that Im proud of. - D D Beyond
I run my games in person, and while I could probably get an encounter management system up and running through Foundry or DNDBeyond, I like to run combat manually So I made this table to help track things in combat It's pretty lightweight and quick Row A is pretty straightforward It's just the name In Row B, you keep track of damage as it
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