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- English — Elder Scrolls Online
Find an ESO guild, or promote your own, on the European Megaserver for PlayStation®!
- Recent Discussions - Elder Scrolls Online
Welcome to The Elder Scrolls Online Forum! Join over 24 million players in the award-winning online multiplayer RPG and experience limitless adventure in a persistent Elder Scrolls world Battle, craft, steal, or explore, and combine different types of equipment and abilities to create your own style of play
- General ESO Discussion - Elder Scrolls Online
Categories - The place to discuss a variety of ESO-related topics
- Official Discussion Thread for ESO’s March 2026 Survival Guide
ZOS_Kevin wrote: » This is the official discussion thread for, "ESO’s March 2026 Survival Guide" "Update 49 arrives this March alongside a new Golden Pursuits campaign, in-game events, and more " I want to get excited but all I can see is the Development team stating they deliberately focused on pushing groups for the one thing I WAS excited
- Support | The Elder Scrolls Online
Find answers to your questions and get support for The Elder Scrolls Online
- ESO 2025 Content Pass FAQ — Elder Scrolls Online
A As ESO heads into its next decade, the ESO team wishes to change things up and introduce content in new and exciting ways The 2025 Content Pass and 2025 Premium Edition is the first step in that transition towards a more flexible type of product that ensures there’s always something exciting around the corner for our players Q
- Official Discussion Thread for ESO Dev Updates—February 2026
This is the official discussion thread for, "ESO Dev Updates—February 2026" "ESO’s developers share some of the things they’ve been working on over the last month in a new livestream series " Edited after the stream to include the VOD:
- Update 49 Live Patch Notes: All Platforms — Elder Scrolls Online
The Player Experience Improvements noted below are meant to provide reduced friction for you when engaging with ESO systems and content The team selected these from long player-requested features, as well as some of the most common pain points from player feedback
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