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  • Everway (the new one) - what do I need want to have to play it?
    But I don't think you'll be displeased with going deluxe Also, the Gamemaster's Book is a huge improvement on the original GM's material for Everway The inclusion of detailed information about not only the city but also the realm of Roundwander and the sphere of Fourcorner goes a long, long way to making the core setting come alive
  • [Everway] Talkin bout the Thousand Worlds with Wonder
    Then there was the release of the Companion Collector Cards, another 90-card set, this time of preexisting art licensed by WotC at the time Finally, there were 90 Spherewalker Source Cards, all using original art created for Everway The Vision Card set for the Silver Anniversary Edition of Everway consists of 182 cards published in two 91
  • [Actual Play] Everway : Long Road Home - RPGnet Forums
    Everway is the game Wizards of the Coast made before D D - a diceless, narrative-based (it calls itself "visionary", in the sense of "concerned with imagery" not "superior") roleplaying game of high fantasy with a New Age feel to it, set on infinite Spheres - fantasy worlds of every stripe, linked by Gateways
  • [RPG]: Everway: Visionary Roleplaying, reviewed by Lev Lafayette (4 4)
    Ahh I love Everway! It was ahead of its time when released, and sadly I think WotC pretty much killed any chances of it being successfully re-released when they remaindered huge amounts of their stock to cheap book shops the world over, thus flooding the market and making the printing of a new edition uneconomical
  • Everway -- I am confused about the cards | Tabletop Roleplaying Open
    FPG licensed Everway to reprint cards that they held the reprint rights to This set was a random booster pack distribution of: 90 vision cards (different than the original art cards in the original game set) 6 metallic chase cards; Spherewalker Source Cards were sold as collectible booster packs of cards that contained:
  • everway | RPGnet Forums
    Anyone familiar with Everway walk me through this: The core game box comes with 90 Vision cards But there are also "booster packs" that can be bought of ten cards each Questions: If I understand correctly from digging around, the booster packs randomly produce a deck of 90 cards
  • Everway, what is it? | Tabletop Roleplaying Open | RPGnet Forums
    Everway is one of the overlooked gems in roleplaying games Highly recommended, IMHO TheMouse garmonbozia
  • Genre Emulation with Everway | RPGnet Forums - forum. rpg. net
    It recently occurred to me just how flexible the Everway system is It’s so abstract that you could really do just about anything with it And a recent revelation removed almost any remaining barriers that I could see That revelation was prompted by discussion of Spirit of the Century and


















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