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- change hosted family to non hosted family - Autodesk Community
Select the elements from the face based families (geometry, reference planes, parametric dimensions), CRTL+C, and CTRL+V align to view on the non-host family Re-constrain and add whatever is missing
- Solved: Cannot get replace face to work - Autodesk Community
I get that "face for knurled grip" is one of them, but is that the "source face" or the "target face"? A quick explanation of how Replace Face works might help understand when it succeeds and when it fails Here is a classic case for Replace: Here, I want to replace the top face of this truncate pyramid with that curvy face
- How to invert selection in Maya component mode?
I got used that in Blender i can select one face of the object or one vertex or three edges and invert selection by hitting Cntrl+I which will select all vertices that were unselected and deselect those were selected so basically will invert the selection but is there such option in Maya?
- Solved: Change Family Host Type - Autodesk Community
Therefore, Families that are hosted to a Face are necessary Any of these element-specific Families can be converted to Face-Based with the following procedure: 1 Create a new Project and draw a Wall, Floor, or Ceiling - which ever element is an appropriate host 2 Load in the desired Family and place one instance of each Type on the host
- Cant display face normals - Autodesk Community - Maya LT
Can't display face normals I can't seem to display face normals I create a cube Select then Face Select mode Display > Polygon > Face Normals Face Centers works Vertex Normals also do not Normals Size also has no effect There is some other display property that I've missed?
- Solved: How do you modify a Split Face - Autodesk Community
Hello, I've been using the Split face tool (looking like a little tv screen) to add some differents materials to some part of the ceiling Now i want to edit that shape because the project changed but i can't select that "Face Split" anymore How can i acheive that ? Or how do i delete what i've cr
- How to snap a face to another face? - Autodesk Community
Hi all I was wondering if there was a good way to snap a face on an object to another face, whether it be to a face of that same object or a different object Up until now I've been doing this by getting the needed coordinate of a face using the component editor and pasting that coordinate into all
- Solved: Extruding curved face - Autodesk Community
I would like to be able to extrude a curved face linearly without the radius of the face changing For example, if I had a dish with a 2" inner radius and I grabbed the inner face and pulled it upward I would like the result to be a cylinder with the same 2" radius dished face on top Instead the ra
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