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- GUILTY GEAR -STRIVE- | ARC SYSTEM WORKS
Blazing Pass, Duel 1: Reignited, Launches! [Ver 2 00] Known Issues (April 13, 2026) [Updated: A
- CHARACTER | GUILTY GEAR -STRIVE- | ARC SYSTEM WORKS
Use their strong pokes to handle whatever your opponent throws at you Overwhelm the opponent with fast-paced, continuous offense at close range! They can throw out powerful projectiles Their strong pressure keeps the opponent locked down
- Guilty Gear -Strive- Wiki
Home to combos, character guides, frame data, hitboxes, and more
- GGST - Mechanics - Dustloop Wiki
There are 2 types of grounded guard: standing guard and crouching guard Standing guard will block high and mid attacks, crouching guard will block mid and low attacks Standing guard experiences more pushback than crouching guard
- Guilty Gear -Strive- | Guilty Gear Wiki | Fandom
Guilty Gear -Strive- is the seventh mainline installment and overall is the twenty-fifth release in the Guilty Gear series, and is intended to be a beginner-friendly "complete reconstruction" of the franchise
- GUILTY GEAR -STRIVE- on Steam
GUILTY GEAR -STRIVE- ORIGINAL SOUNDTRACK 『Necessary Discrepancy』 is now available on Steam Blast this amazing album, by composer and General Director Daisuke Ishiwatari, even when you aren't in the game Discover the Smell of the Game with Guilty Gear -Strive-!
- Legend Players | Puddle Farm
Puddle Farm is an open source project Feel free to contribute! This site is not endorsed by or affiliated with Arc System Works
- Guilty Gear -Strive- - Arc System Works
Since the release of the original GUILTY GEAR in 1998, the series has continued for over 25 years—this is the latest entry in the long-running fighting game franchise Featuring fully revamped “2 5D” visuals, dynamic cinematic camera work, and an electrifying rock soundtrack that fuels every battle
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