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- Whats stronger? 100% infill or all walls? : r 3Dprinting - Reddit
100% and all walls are both wrong for max strength, infill type, infill percent, and a decent amount of walls are king There's so many factors at play that you won't get a one size fits all answer If you have a specific project or print criteria in mind then post it up! Typically, gyroid is the strongest infill type Reply reply amatulic •
- Why arent there stairs, walls, slabs, etc. for concrete?
Blocks like carpeted stairs, different walls and or vertical slabs would essentially put an end to players overcoming the limitations of the games blocky design
- How can I remove these background walls? I cant break them . . . - Reddit
How can I remove these background walls? I cant break them with a hammer Playstation Share Add a Comment Sort by: Best Open comment sort options Best Top New Controversial Old Q A Helvedica •
- Is there anything I can use to stick posters to walls that . . . - Reddit
Is there anything I can use to stick posters to walls that actually won't remove paint?
- Which material do you use the most for walls? - Reddit
I never really just build stone walls from the start, so I logically must use more wood walls than stone walls Then again, most of my walls are stone for most of my playthrough
- So. . . what makes walls useful? : r ClashOfClans - Reddit
Walls do help when an attack is in its final stages and a troop or the queen gets stuck on it resulting in a time fail Also I feel like there's also an intimidation factor to maxed walls, the base just looks mightier At th15 I 3 starred way more bases where buildings were maxed but walls weren't, less pressure this way But that's just me ig
- What’s the point in making log walls when zombies can . . . - Reddit
But really, walls are to prevent zombies from wandering in and sneaking up to you This is why the best walls in the game are the ones that can’t be destroyed, and you just build around it
- How do I show new walls vs existing walls hatch the way I want . . . - Reddit
Because of this, I obviously want to differentiate between existing walls and new construction walls but I still want both walls to be hatched so that the floor plans "read" better and are easier to understand What is the best way to do this? I've heard to use filters to set existing walls as a light grey and new walls as a dark grey
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