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- PC Computer - Sonic Generations - The Models Resource
Modern Sonic's model does appear to be slightly higher poly in Sonic x Shadow, you can see that his tan belly is more rounder
- Nintendo Switch - Splatoon 3 - The Models Resource
@SmashBrosFan137: The playable Inklings being 5' is common misinformation not corroborated by any official source, as far as I can tell Pearl is 145cm tall (around 4'10) according to The Art of Splatoon 2 on page 93, which is also where Marina being 178cm (~5'10) comes from
- Custom Edited - Sonic the Hedgehog Customs - The Models Resource
@SpongeyBobby: As long as you made the model or edited it from an official model, sure Keep in mind that we don't allow fan-made characters or fan-made redesigns
- The Legend of Zelda: Breath of the Wild - The Models Resource
I compared a boko club to a bokoblin model and it seemed way to small Is there any way to figure out the scale factor for the weapons for each character? I guess I could start by using link as the base scale of 1 and then scale it up for a moblin according to its height in relation to link
- PlayStation - The Models Resource
Register today to join in with discussions on the forum, post comments on the site, and upload your own models! ☰
- Super Smash Bros. Ultimate - The Models Resource
They should stop with model swapping already and use blendshapes for emotions and all that jazz So we can at least have models that doesn't suck to make them work
- PC Computer - Sonic Forces - The Models Resource
Where's Gadget the Wolf's model in here? RebootIt Dec 20, 2024, 1:11 PM I hate how the models use a proprietary textures and now look flat compared to generations: VGFanBoy001 Dec 16, 2024, 7:30 PM @Random Talking Bush: Would it be possible to implement these lightwarp textures in Blender (without relying on the subsurface scattering shader)?
- Custom Edited - Mario Customs - The Models Resource
What a great-looking model! It just needs some technical adjustments, and then it will be ready for the site I'm looking forward to it!
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