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  • class - POCO definition - Stack Overflow
    Just happens to fly by the POCO stuff The official document now has the definition: A POCO—or a plain old class CLR object—is a NET data structure that contains only public properties or fields
  • Plain Old CLR Object vs Data Transfer Object - Stack Overflow
    Here's the difference: POCO describes an approach to programming (good old fashioned object oriented programming), where DTO is a pattern that is used to "transfer data" using objects While you can treat POCOs like DTOs, you run the risk of creating an anemic domain model if you do so
  • c# - What is POCO in Entity Framework? - Stack Overflow
    I just started learning POCO but I cannot understand the usage and advantage Even the following link of StackOverflow did not help me what is Entity Framework with POCO Can anybody explain the us
  • . net - What does POCO mean? - Stack Overflow
    The POCO C++ Libraries aim to be for network-centric, cross-platform C++ software development what Apple's Cocoa is for Mac development, or Ruby on Rails is for Web development — a powerful, yet easy to use platform to build your applications upon The POCO C++ Libraries are built strictly on standard ANSI ISO C++, including the standard library
  • Explanation of POCO - Stack Overflow
    I'm wondering if anyone can give a solid explanation (with example) of POCO (Plain Old CLR Object) I found a brief explanation on Wikipedia but it really doesn't give a solid explanation
  • C++ POCO - How to start a thread from the thread-pool while within a . . .
    4 I am using POCO default thread pool to start a event receiver thread which would listen for events Once the event is received I need to process that event in a separate thread Here is what I am trying to do but i couldn't start the event processor in a new thread The application hangs when i try to do so
  • How to use Poco library in a simple C++ project? - Stack Overflow
    This is my project's directory structure: poco CMakeLists txt main cpp note: poco directory contains all the file downloaded from Poco's github repository by using this command: git clone --recu
  • Convert JSON to C# POCO - Stack Overflow
    string JsonData= System IO File ReadAllText(msgJSONpath); var moreInfo = JsonConvert DeserializeObject<appName>(msg) internal class appName { public string message { get; set; } public string description { get; set; } } So moreInfo object will have 2 properties in message and description


















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