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  • Large-Scale Roblox Terrain: The ultimate guide
    Large-scale Landscapes on Roblox Updated on 4 21 2020 with improvements to the workflow and quality-of-life changes that lead to better results Updated (again) on 7 3 2020 with a method to automatically paint materials to an imported mesh based on slope and altitude (rough first version, improvements can be made in this area) Also updated the accompanying intro thumbnails to reflect the
  • Massive Terrain imported from Quadspinner Gaea into Roblox
    That’s the end result after importing It’s about 8k x 8k studs After this step, I run a rule-based engine to populate the terrain with trees, details, npc and treasure spawners, etc Below is the original made in Quadspinner, starting with a “mountain” node and combining a whole bunch of other things: Quadspinner has a free community version that’s mainly limited by the terrain
  • How would I expand my terrain map? - Building Support - Roblox
    So I am still beginning to work on my game, and I know I am going to make map expansions for it, because it is an open-world game But how am I supposed to do a map expansion? I know how to transfer the builds and scripts; I put them in my toolbox, but how would I make the map “continue”? For example my map right now contains half a mountain How would I expand my map so the expansion
  • Creating Large-Scale Terrain with World Machine - Roblox
    Vexture’s Guide on Creating Large-Scale Terrain with Quadspinner Gaea shadowcalen1’s posts about creating colormaps from heightmaps MichaelBecker77’s post discussing his difficulties with creating large terrain
  • A Surplus Of Open-Sourced Terrain Maps - Roblox
    Explore a collection of open-sourced terrain maps by @FxllenCode, showcasing unique designs and artistic expertise for Roblox enthusiasts
  • Tips for building land - Help and Feedback Building Support . . .
    I would like to ask for tips to build a realistic or low poly terrain, I see many tutorials but it doesn’t help much
  • What programs can I use to paint terrain so I can import the . . . - Roblox
    I had posted this in development discussion but another user suggested it would be better for me to ask here I’m still new to this forum I’m trying to build a large open world, but I want it to look realistic I was recommended to check out both Quadspinner Gaea and World Creator 2 I’m still looking at both but neither seem to have an ability to straight up paint terrain, or at least
  • Making Large Terrain for Open World Game - Roblox
    I am currently working on an open-world survival game with RPG aspects I have been trying these past few months to create a large and realistic map with believable terrain, but none of my results have satisfied me I have tried using Gaea by Quadspinner and following this guide:(Large-Scale Roblox Terrain: The ultimate guide) I was unsatisfied with the end result as it did not look


















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