Analysis of human gestures in the 3D space to control multimedia . . . The complete understanding of human gesticulation is the crucial base for creating intuitive and easy to use natural interfaces The main purpose of this paper is to examine the state of the art, illustrating techniques of particular interest for the recognition of stroke, trajectories and 3D or 2D gesture
Systematic literature review of hand gestures used in human computer . . . Article reports the results of a systematic review undertaken to identify characteristics of touchless in-air hand gestures used in interaction interfaces Gestures are a humans’ natural mode of interaction, but the way they are used in interaction interfaces is not intuitive and natural
Analysis of human gestures in the 3D space to control multimedia interfaces The complete understanding of human gesticulation is the crucial base for creating intuitive and easy to use natural interfaces The main purpose of this paper is to examine the state of the art, illustrating techniques of particular interest for the recognition of stroke, trajectories and 3D or 2D gesture
Investigating the Effect of Interface Type on Embodied Interactions in . . . The objective was broken down into two aims: 1) to identify the differences in intuitive gesture choice between 2D and 3D displays and 2) to identify differences in cognitive load between 2D and 3D displays for performing embodied interactions
Realizing Multi-Touch-Like Gestures in 3D Space In this paper, our purpose is extending 2D multi-touch interaction to 3D space and presenting a universal multi-touch gestures for 3D space We described a system that allows people to use their familiar multi-touch gestures in 3D space without touching surface
The Design of Hand Gestures for Human-Computer Interaction: Lessons . . . The design and selection of 3D modeled hand gestures for human-computer interaction should follow principles of natural language combined with the need to optimize gesture contrast and recognition The selection should also consider the discomfort and fatigue associated with distinct hand postures and motions, especially for common commands