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  • Steam Workshop::Project Zomboid Maps
    A collection of 175 entirely compatible map additions, their dependencies and extra roads for Project Zomboid ~ updated November 2024 to add 68 new map mods
  • PZ Interactive Map Project UPDATED 08 23 - Steam Community
    Just simple links for the updated PZ Map Project that includes updated areas https: map projectzomboid
  • Here is build 42s full map. :: Project Zomboid General Discussions
    Map notes below "Hello! By popular request, and the enormous generosity of u MrDragon7656 we have made an updated version of the interactive map available to the public This is not permanent When the official map updates, this site will go down Please note: This is a beta viewer, with a beta map, rendered with a beta tool There will be bugs
  • Build 42 seeds, Map Generation? :: Project Zomboid General Discussions
    Map updates Knox Country expansion with three towns and numerous smaller map locations Borderless exploration beyond the premade map with random wilderness generation New challenge map 'Many years later' focused on post-apocalyptic crafting and survival Map’s previous height limits exceeded, allowing for basements and very tall buildings
  • pz-map. com – Interactive map and loot visualiser website – Where to . . .
    pz-map com – Interactive map and loot visualiser website – Where to find useful items – Now on better hosting!
  • Foraging zones map : r projectzomboid - Reddit
    An improvement beneath the hood to foraging – meaning that the game will be able to recognise polygonal foraging zones on the map, rather than the more inaccurate squares and rectangles it currently works from So it looks like they've still been developing tools to allow for a better and more complete foraging map
  • Thoughts on the PZ Map Project and metagaming from a new player
    Thoughts on the PZ Map Project and metagaming from a new player I'm a very new player, and just starting to get to the point where I'm surviving long enough to think about long-term plans The PZ map project is obviously extremely helpful for making plans of any sort, and has been vital to my survival so far
  • Updated pz-map. com to use the isometric map and added where to find . . .
    The map tiles are still uploading, so some parts of the map might be missing the highest resolution tile I expect the isometric map will use significantly more server resources and bandwidth than the old top-down low resolution map To give you some idea, the old map (including zombie heatmap and zone layers) is ~130MB


















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