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- About Us - Valve Corporation
The Valve Index® VR Kit combines visual, audio, and ergonomic innovations to create an industry leading VR experience Steam Controller and Steam Link, two of Valve’s early hardware projects that enabled untethered PC gaming
- Valve Corporation
We make games, Steam, and hardware Join Us
- Publications - Valve Corporation
We make games, Steam, and hardware Join Us
- People at Valve - Valve Corporation
Boss-free since 1996 We believe that the best product decisions are made by the people who are actually doing the work We take great pride in hiring top talent from a variety of disciplines and bringing people together with one simple directive: Collaborate and create Below are some of the people at Valve who do just that
- Valve Index® - Upgrade your experience - Valve Corporation
Valve Index is high-fidelity virtual reality Steam and SteamVR Steam is always hardware agnostic Any VR title you purchase on Steam is playable on all SteamVR compatible VR headsets
- Headset - Valve Index® - Upgrade your experience - Valve Corporation
The Valve Index ® Headset runs at 120Hz with full back-compatibility to 90Hz, as well as an experimental 144Hz mode Higher framerates improve realism and optical comfort, allowing longer and more comfortable play sessions
- Source - Valve Developer Community
Source (also referred as Source 1) is a 3D game engine created by Valve in 2004, and is the successor to GoldSrc The Source engine is well-known for its advancements in physics, AI, and graphics which made the games realistic for its time, while being scalable on older, less powerful hardware
- VTEX (Valve Texture Tool) - Valve Developer Community
VTEX (Valve Texture Tool) For the Source 2 file format, see VTEX (Valve Texture) VTEX, or Valve Texture Tool, is the command-line tool used to convert targa ( tga), portable floatmap ( pfm), or Photoshop ( psd) (Orange box SDK) image files into Valve Texture Files ( vtf) for use in the Source engine
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