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  • Should I include lt;xxxx. h gt; or lt;cxxxx gt; in C++ programs?
    -1 re "we are not polluting the global namespace", you have just quoted and discussed that this is not the case so a bit of self-contradiction it is important because it directly affects the conclusion of what is best practice your conclusion above is wrong it is weird you first discuss why it's a bad choice (possibility of code not working across compilers, unintended namespace
  • c++ - . c vs . cc vs. . cpp vs . hpp vs . h vs . cxx - Stack Overflow
    * h or * hpp for your class definitions What is the difference between cc and cpp file suffix? I used to think that it used to be that: h files are header files for C and C++, and usually only contain declarations c files are C source code cpp files are C++ source code (which can also be C source code)
  • *. h or *. hpp for your C++ headers class definitions
    another convention is to use h for C headers and hpp for C++; a good example would be the boost library Quote from Boost FAQ, File extensions communicate the "type" of the file, both to humans and to computer programs The ' h' extension is used for C header files, and therefore communicates the wrong thing about C++ header files
  • c - What mean file with extension h. in? - Stack Overflow
    Typically, a h in file is a header template that is filled in to become the actual header by a configure script based on the outcome of several tests for features present on the target platform Share
  • How to properly add include directories with CMake
    @donturner You don't have to add h files into add_executable But, It does have the nice benefit of making the files show up in Visual Studio projects in the expected location Makefiles uses the internal cmake -E cmake_depends to generate dependencies from the source files (header files in add_executable are skipped)
  • Creating your own header file in C - Stack Overflow
    You want to place #ifndef #defines around your h code so that if you include the same h twice in different parts of your programs, the prototypes are only included once client h #ifndef CLIENT_H #define CLIENT_H short socketConnect(char *host,unsigned short port,char *sendbuf,char *recievebuf, long rbufsize); #endif ** CLIENT_H *


















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