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  • basic skript tutorial with examples - Minehut Forums
    So you wanna learn skript First thing to start with would be commands, they're simple and easy to use and I will be using them throughout this tutorial To get started setup your server and install Skript (preferably the latest version) After you've done that you're ready to get started, if any
  • Skript Tutorial #1 - File System And Installation.
    Click Plugins, Click Skript, Click Scripts Create a new file named main sk Add Code To The Skript File Open your main sk file Copy Paste your code into the file Scroll down to the bottom Click Save File Reload Your Code In Game Join your server (You have to be operator ) Run command sk reload main Test your code!
  • A Bunch of Useful Commands Skript - Minehut Forums
    Create an account or sign in to comment You need to be a member in order to leave a comment
  • How to use Skript - Community FAQ - Minehut Forums
    You can also test check your scripts for errors here: https: parser skunity com If you need more help with Skript, head over to the Skript discussion on the forums, or join our Discord! Compiled by the Minehut Staff Team Edited February 12, 2021 by _iz_ Added better descriptions
  • Free Skripts - Script Releases - Minehut Forums
    I'm pretty bored so I'm making free skripts for the community (Leave a reply with what skript you want) Edited May 3, 2020 by _BokBok_
  • Easy Skript Reload Skript - Script Releases - Minehut Forums
    Also when you did loop all scripts where [input contains arg-1]:, why not just use the variable {_a::*} you set earlier? ah I guess I missed that, I edited it, and i know reload script exists but then it would not send them errors when they reload, which defeats the purpose yk @_Tarna_
  • Shop Creator Skript Simplified - Script Releases - Minehut Forums
    Instead of just having the lore as the Price, you could probably make the lore like "$%{_c}%" or maybe even "Price: %{_c}%"
  • Guns (Skript) - Script Releases - Minehut Forums
    I made a script with a few guns Here are the stats I put in the beginning of the script: #Pistol: 1 (10 ammo capacity, 4 DMG) [Leather Horse Armor named " 7Pistol"] #Burst Rile: 2 (15 ammo capacity, 3 DMG) [Iron Horse Armor named " aBurst Rifle"] #AK-47: 3 (25 ammo capacity, 2 DMG) [Iron


















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