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- S. T. A. L. K. E. R. - Wikipedia
The series is based on the novel Roadside Picnic by Arkady and Boris Strugatsky, and influenced by the 1979 film Stalker by Andrei Tarkovsky which was itself adapted from Roadside Picnic
- stalker-game. com - DEALS UNLOCKED SALE — 33% OFF
Welcome to the former exclusion territory near the Chornobyl Nuclear Power Plant… the most dangerous place on Earth Play as The Marked One, face sinister mysteries, radiation-soaked anomalous threats and moral dilemmas, as your decisions determine your destiny in this immersive dark sci-fi saga
- S. T. A. L. K. E. R. 2: Heart of Chornobyl — Official website
Experience one-of-a-kind gameplay, featuring the elements of a first-person shooter, immersive sim, and horror Play a major part in a non-linear story that unfolds in the setting of local post-apocalyptic dark science fiction Your Duty is to decide the fate of the Zone Benchmark-setting graphics powered by the Unreal Engine 5
- Steam Franchise: S. T. A. L. K. E. R.
“Discover the vast Chornobyl Exclusion Zone full of dangerous enemies, deadly anomalies and powerful artifacts Unveil your own epic story as you make your way to the Heart of Chornobyl Make your choices wisely, as they will determine your fate in the end ”
- S. T. A. L. K. E. R. Wiki | Fandom
We are creating the gamers' guide to the S T A L K E R games, and you can help! The S T A L K E R series is an open-world sandbox, first-person shooter, with minor RPG elements and a large selection of wide-open maps with plenty to raid and explore
- Stalker (1979) - IMDb
Stalker: Directed by Andrei Tarkovsky With Alisa Freyndlikh, Aleksandr Kaydanovskiy, Anatoliy Solonitsyn, Nikolay Grinko A guide leads two men through an area known as the Zone to find a room that grants wishes
- S. T. A. L. K. E. R. - Reddit
If Stalker became reality and if you want to go to the Zone What is your faction, what is your gear, and what is your goal?
- All STALKER Games in Order (2007-2024); release story timeline
Here are all the STALKER games in order from 2007 to the present day From janky 2007 gunfights to massive, seamless worlds built with photogrammetry and real-time AI, the series has evolved dramatically
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