MESH中文 (简体)翻译:剑桥词典 - Cambridge Dictionary The members of the team just didn't mesh 团队成员间根本没有互相配合。 I need a job that meshes with my family life, as I have two little kids 我需要一个能配合我的生活的工作,因为我有两个孩子要照顾。
Polygon mesh - Wikipedia The study of polygon meshes is a large sub-field of computer graphics (specifically 3D computer graphics) and geometric modeling Different representations of polygon meshes are used for different applications and goals The variety of operations performed on meshes includes Boolean logic (Constructive solid geometry), smoothing, and
Meshes - Unity 手册 Meshes __网格__构成了 3D 世界的很大一部分。 除了一些 Asset Store 插件外,Unity 不提供建模工具。 然而,Unity 与大多数 3D 建模软件包之间有很好的交互性。 Unity 支持三角形或四边形的多边形网格。 Nurbs、Nurms、Subdiv 曲面必须转换为多边形。 3D formats
Notes on polygon meshes 1 Basic definitio - University of Chicago sed to represent meshes vary by application For rendering purposes, one might use a wireframe representation (just vertices and edges), or a tri esh representation (vertices and triangles) If we want to do more substantial computation with the mesh, we need to be able to find the edges or vertices of a face find the neighboring vertices of a
Introduction to 3D Polygon Mesh - 3D Studio That’s why all of the most popular 3D modeling software, like Maya, 3d Max, and Blender, provide you tools for creating, texturing, rendering, and animating 3D polygon meshes Creating polygon mesh usually starts from drawing the basic shapes of the future object from different angles At least front, and side views
What is 3D mesh? | Definition from TechTarget A 3D mesh is the structural build of a three-dimensional model consisting of polygons 3D meshes use reference points in X, Y and Z axes to define shapes with height, width and depth
Introduction to Polygon Meshes - Scratchapixel This lesson intends to fill this gap Polygon meshes or meshes for short are probably the oldest forms of geometry representation used in computer graphics The idea is simple It is based on the elementary brick called a polygon or face A polygon is just a "planar" shape, which is defined by connecting a series of 3D vertices (Figure 1)