Whist | Board Game | BoardGameGeek The object of Whist is to acquire tricks in excess of 6, each 1 of which scores 1 point In this basic form the game usually goes to 5, though 7 and 9 point variations were also common The trumps in standard Whist were determined by facing the last card to be dealt In addition, like most card games, there are a large variety of variants
Whist Card Card - Question about Strategy | Whist - BoardGameGeek Whist is a tough game to list hard-and-fast strategy, since the "correct" play is almost always situational However, there are a few general guidelines for a beginner 1) When there is no trump suit, lead low (invite) from your strongest suit
Military Whist or Flag Whist | Board Game | BoardGameGeek Whist variant, beautifully produced Depending on which edition you buy, you get 108 flags representing various different countries Play is then organised so that you can play against lots of different players and you capture their flag if you win If you lose, they capture your flag Designed to be played at Whist Drives, that is, an event in a local village hall easily accessed by the
Contract Whist | Whist - BoardGameGeek This is a version of the game that I have recently been taught Each player plays as an individual, not pairs Any number can play Seven cards are dealt in the first round, then six, then five, down to one, then from one back up to seven again The trump
German Whist | Board Game | BoardGameGeek The game is a quick to learn, easy to arrange, and fast-playing introduction to trick-taking games and serves as a good first step to learning to play Whist or Bridge for players unfamiliar with trick-taking
Sometimes, Simpler is Better | Whist - BoardGameGeek Whist is an old game that was once much more popular than it is now However, in the opinion of many, despite its many virtues, Whist suffered from one particularly glaring deficiency Since there are a number of card games which are essentially Whist with some form of bidding added
Court Whist | Board Game | BoardGameGeek A variant on the trick-taking card game, Whist; also a variant on what is often called quot;Bid quot; Whist Court Whist is played in 24 hands Players play 20 hands with a partner and four hands solo, so that there is the potential to have a single winner, rather than a team winner Each hand is pre-determined as to what is trump for the round