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  • New Buckle Up with For The People. : r deadbydaylight - Reddit
    So basically the new buckle up adds the effect than you and the healed survivor each get 10 seconds of endurance, that’s fine and all, but what if this is combined with For The People? Do you guys think these two perks will stack?
  • Is For The People + Buckle Up balanced? - BHVR
    Apart from STBFL with multiple stacks which lessens the impact of this combo, there is no counter to it Nope it’s completely broken and needs to be changed Zero counterplay combo There is no proper counterplay to it Against flashlights, a killer could equip lightborn
  • For The People + Buckle Up :: Dead by Daylight Suggestions Feedback
    The solution to this problem is so simple Make a requirement for buckle up to work that you have to heal the survivor on the ground for at least 3 seconds Boom and it can work then with ftp but you cant do it in the killers face
  • Using For The People + Buckle Up on RANDOMS - YouTube
    Killers often say that FTP + Buckle Up is OP, but is it OP without comms??For more content, check out the socials!https:www twitch tv decentstudioshttps:www
  • Buckle Up For The People is way too OP? : r deadbydaylight - Reddit
    If you’re aware enough, you can hit the buckle up-FTP player trailing you before they have a chance to activate it It’s happened multiple times in my lobbies
  • For The People + Buckle Up - BHVR
    you get 1 extra stack for hitting non-obsession and you wait out 10 second of endurance The cost of hitting obsession becomes 1 stack since obsession is injuring themselves for free if they body-block
  • FTP + Buckle Up combo analysis + possible solutions
    FTP + Buckle Up gives survivors 4 heath states with just 2 people I think this is the main problem with the combo Pickup Endurance is wildly unpredictable There is no way for killer to know if survivor is currently endured or not
  • Please do something about survivors stacking Hope Made For This and For . . .
    Buckle Up is the second chance dilemma with old Dead Hard in a new perk An injured survivor and a downed survivor get a second chance for free each Killers have lost the ability to prevent unhooking, with Buckle Up they also have lost the ability to prevent a survivor being picked up by another survivor This looks grim for M1 killers
  • Let’s talk about Buckle-up + For the People - Page 2 - BHVR
    FTP+Buckle Up is 100% a situation to call for it, because not only does it invalidate normal gameplay, it makes running goofy builds so majorly one-sided for them it's becoming less fun to attempt It's a nightmare on Gideon and a non-issue on Midwich
  • What do you guys think about For the people+Buckle up
    The issue is that Buckle Up literally just does what several other perks do… for absolutely free Let’s talk about a few other perks that do the same thing or even less than Buckle Up does Soul Guard: not only does this perk only give YOU endurance when you are picked up off the ground, it is also only for 5 seconds





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