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Soundtrack API | Soundtrack API Soundtrack API This is the documentation for Soundtrack API If you're missing something, feel free to do pull requests straight into the repo if you have any suggestions - or drop us a line in our public Slack channel Soundtrack is a complete music streaming service for businesses
Getting Started - Soundtrack SDK Getting Started This section helps you get up and running with the Soundtrack SDK, guiding you through building a simple music player that connects to Soundtrack The SDK provides C header files, exposing a modular API known as the SPlayer API It allows you to: Play music from the Soundtrack service Authenticate Access track metadata (artist, album, track position) Audio interface with your
Error Codes - Soundtrack SDK By calling get_troubles() found in splayer_trobules_api-2 h you are able to retrieve a list of Soundtrack internal errors See the example code to know how to do it
Pairing To Sound Zone - Soundtrack SDK Manual Entry: The user logs in to their Soundtrack account through the Soundtrack web application using any device The user navigate to the desired sound zone they wish to stream music from and generate a pairing code by selecting Pair A pairing code will be generated and displayed on the page
Requirements - Soundtrack SDK Requirements Technical A POSIX API-compatible OS, that supports TCP sockets and threading Minimum 64 MB of available RAM for the player runtime A sufficiently powerful CPU capable of handling parallel encryption, audio decoding, and digital signal processing Minimum of 256MB available storage A C++17-capable cross-compiler toolchain, along with appropriate compiler options, for building
Soundtrack Unavailable Soundtrack is not yet available in United States of America