terminology - What exactly is a subsystem? - Stack Overflow Microsoft called them Subsystems (today they would probably call them emulation layers) When linking against a subsystem, it decides how your semantics will be For the Win32 subsystem, for example, filenames are case insensitive ( foo txt and fOo Txt refer to the same file) and device files (like con or nul ) exist in every directory
C++: What is the proper way of organising a programs subsystems? If you want to talk theory rather than provide a concrete question then consider designing in terms of a combination of Factory and Singleton with the possibility of Strategy in subsystems which may implement a similar operation for a range of different object types The main subsystem Factory is itself a singleton whose purpose is I hope obvious
Simulink: Control Variant Subsystems Using Mask Variant subsystems are an excellent method and can be controlled via workspace parameters; however, I have found mask parameters to not interface with the variant subsystem selection This link is the first of a series of posts on how to use mask parameters to make changes to blocks inside of the system; however, the method is not as intuitive
Finding SubSystems in a Simulink model using find_system() instruction . . . I am trying to find all the SubSystems present in a Simulink model at a particular Level including the Subsystems from Third Party libraries However, in the result I get some values instead of names of the SubSystems from Libraries
find_system returns objects that are not subsystems in simulink? You seem to get all subsystems within subsystems as a result As suggested by am304 you can limit the search by using SearchDepthoption, but I usually find it easier to use Parent to limit the level of search In your case find_system(gcs,'Parent', 'test_simulinkmodel', 'BlockType', 'SubSystem');
Difference between a subsystem and a component - Stack Overflow Subsystems are used in class, component, and use-case diagrams to represent large-scale components in the system that you are modeling You can model an entire system as a hierarchy of subsystems You can also define the behavior that each subsystem represents by specifying interfaces to the subsystems and the operations that support the
Running subsystems individually in Simulink - Stack Overflow I think we need more information here, some simple examples of your subsystems Because usually you just put them one by one and then B uses A's results So I assume your problem is that you need some data arrays, which created for some time period and then route it to sub B It's a bit harder but it can be done with enabled subsystems
What is the definition of a memory subsystem? - Stack Overflow The manual also distinguishes between cache and the memory subsystems Memory Bound corresponds to execution stalls related to the cache and memory subsystems Intel's VTune Profiler lumps CPU caches in with DRAM when listing things related to "memory subsystem issues", but doesn't claim that CPU caches are part of a "memory subsystem":
How to clone subsystems but with a different set of parameters in . . . My Simulink model will contain (a lot of) n identical subsystems, each defined by about 30 different predetermined parameters Currently every time I duplicate a subsystem I need to modify the properties of every single block, consequently a lof of work with error-proneness