Bloodthirsty Vs. Infused Jewelry trait Answered! Bloodthirsty is = 250 Spell Damage linearly divided over 90% = 250 90= 2 778 Spell Damage for every 1% Health missing With Major Minor Sorcery and 10% Sorcery Buff from Passives to Spell Damage 1 Infused Ring provides 389 Spell Damage 1 Blooodthirsty Ring 100% Health= 243 Spell Damage 75% Health= 301 Spell Damage 50% Health= 399 Spell Damage 25
Better trait on jewellery? infused or bloodthirsty? They need to balance this plan against Bloodthirsty buffing their high-damage execute phase though Similar story for Necro and Nightblade, both have damage spikes at the end of the fight making Bloodthirsty useful even if their damage multiplier is near that 1 51X Sorcs are an easy decision because their damage is front-loaded anyway
Infused vs Bloodthirsty - Elder Scrolls Online Then i changed to 2 bloodthirsty for a while and when i did a dps test later on i was struggling to hit 44+ Then last night i switched one of my jewelry to 1 infused (so i got 2 infused now) and i did a dps parse and my first 2 parse i hit 46+ Im a stamina nb khajiit with 82% crit fully buffed
Is bloodthirsty a decent trait? — Elder Scrolls Online I think bloodthirsty would work for you in the way you want only via DoT Sounds like your trouble is hitting the opponent to finish them, which bloodthirsty wont be much better for you unless there is a DoT already on them (then it'll get the bloodthirsty buff and hopefully be enough to finish them) The idea is, placing 1 or 2 dots, burst to get them low, DoTs maintain pressure until you can
Infused vs Bloodthirsty Jewelry on a Sorcerer The shorter the execute phase, the worse Bloodthirsty performs, because BT's damage scales past Infused only at 50% health and lower You are only getting that optimal BT damage for the shortest phases of the fight In the past, the damage boost from BT was still high enough to compensate for that short window when it was active
Bloodthirsty Vs. Infused Jewelry trait Answered! - Page 2 Also, I'll just post the most recent change: Item Traits Bloodthirsty: Increased the bonus Weapon and Spell Damage this trait grants against targets to a maximum of 350 per trait, up from 250 per trait This was to make up for the fact the trait does not inherit percent increases to these stats, such as Brutality or Sorcery
bloodthirsty v arcane — Elder Scrolls Online Would be 312 with gold jewelry and 374 with buff So if compare Arcane vs Infused: Infused is a bit better for DPS (especially, for races without max mag passives), Arcane - for survivability (stronger shields) and sustain Bloodthirsty is a different story 3x Blood is a raw 30% damage increase at targets lower than 25% health for the cost of
Bloodthirsty Change. . . - Elder Scrolls Online Bloodthirsty linear from 90% to 1%, 350 spell damage weapon damage ( read 6 1 1 they upgraded it but not affect by major buffs ) Infused and Bloodthirsty will be close to the same around 60% health when you now have 350 spell and weapon damage from bloodthirsty, everything after that bloodthirsty will be better
Bloodthirsty change - Elder Scrolls Online Okay, I didn't see much talk about it, so I might have understood something wrong here (I don't have access to the pts, I can only read the patch notes), but besides them annihilating necro's and ridiculously buffing DKs for no reason, that bloodthirsty change really hit me hard
How to get jewelry with bloodthirsty trait? - Elder Scrolls Online Bloodthirsty Jewelry and the traitstone can be found in the coffer you get after completing the trial quest It is weekly, because you can only get one coffer per trial per character per week Those coffers do also drop on normal difficulty So you can just run normal trials for the coffer