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Zork    
/zork/ The second of the great early experiments in
computer fantasy gaming; see {ADVENT}. Zork was originally
written on {MIT-DM} during the late 1970s, later distributed
with {BSD Unix} as a patched, sourceless {RT-11} {Fortran}
binary (see {retrocomputing}) and commercialised as "The Zork
Trilogy" by {Infocom}. The Fortran source was later rewritten
for portability and released to {Usenet} under the name
"Dungeon".

Both Fortran "Dungeon" and translated {C} versions are
available from many {FTP archives}.

[{Jargon File}]

(1998-09-21)

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英文字典中文字典相關資料:
  • Zork I: The Great Underground Empire | PCjs Machines
    Run DOS, Windows, OS 2 and other vintage PC applications in a web browser on your desktop computer, iPhone, or iPad An assortment of microcomputers, minicomputers, terminals, programmable calculators, and arcade machines are also available, along with an archive of historical software and documentation
  • Preserving code that shaped generations: Zork I, II, and III . . .
    Microsoft’s Open Source Programs Office (OSPO), Team Xbox, and Activision are making Zork I, Zork II, and Zork III available under the MIT License
  • Zork - Wikipedia
    Zork is a text adventure game first released in 1977 by developers Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer
  • Microsoft Open Sources Zork I, II And III | Hackaday
    The history of the game Zork is a long and winding one, starting with MUDs and kin on university mainframes – where students entertained themselves in between their studies – and ending…
  • Microsoft unleashes Zork I-III source code • The Register
    Microsoft developer boss Scott Hanselman saved the company's Ignite shindig this week by unveiling the source code for Zork I-III, all available under the MIT license "Our goal is simple: to place historically important code in the hands of students, teachers, and developers so they can study it, learn from it, and, perhaps most importantly, play it," said the announcement from Hanselman and
  • Microsoft makes Zork I, II, and III open source under MIT . . .
    Microsoft makes Zork I, II, and III open source under MIT License Microsoft’s Open Source Programs Office worked with Jason Scott to do it
  • Microsoft open-sources the original Zork trilogy, unlocking a . . .
    Turning the main Zork trilogy into an open source project will make sure students, teachers, and developers can study the original code, play the games, and perhaps even create something new from it





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