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assembler    音標拼音: [əs'ɛmblɚ]
n. 裝配工

裝配工

assembler
微處理機交叉組合程序


assembler
組合程式; 組譯器


assembler
組譯程式 ASM

assembler
組合程式 組譯器

assembler
n 1: a program to convert assembly language into machine
language [synonym: {assembler}, {assembly program}]

Assembler \As*sem"bler\, n.
One who assembles a number of individuals; also, one of a
number assembled.
[1913 Webster]

2. (Computers) a computer program that takes as input a set
of instructions written in assembly language, and produces
a corresponding executable computer program in machine
language.
[PJC]

3. (Computers) same as {assembly language}. [informal]
[PJC]


assembly language \assembly language\ n.
1. (Computers) an artificial computer language with mnemonic
codes representing the basic machine-language instructions
of a computer, which can be interpreted by an assembler to
produce a computer program in machine language. Also
informally referred to as {assembler}.

Note: Writing a program in assembly language is very much
simpler than writing the machine instructions in binary
code, and the use of such a language greatly increases
the efficiency of the process of writing computer
programs. See also {programming language}, {FORTRAN},
{BASIC}.
[PJC]



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英文字典中文字典相關資料:
  • x86 - How Do You Make An Assembler? - Stack Overflow
    The assembler understands only three different assembler codes "mov eax,immed32", "add eax,immed32", "and eax,immed32" and no data nor labels It will produce a tiny Windows PE executable which outputs eax in hex at the end
  • terminology - Assembly vs. Assembler - Stack Overflow
    Then an "assembler" is a device that takes individual machine instructions an puts them together into an "assembly"
  • Difference between Assembler and Compiler - Stack Overflow
    Assembler turns assembly into native instructions, where assembly is a language that is typically a one-to-one mapping with native instructions Compilers work on higher-level languages It's pretty much like the difference between a colander and a sieve - same thing, really, but usage differs
  • O que é assembler? - Stack Overflow em Português
    17 Assembler Assembler, como o próprio nome diz é um montador, e não um compilador, ainda que ele funcione de forma muito semelhante Ele pega um texto que é um código de programação e transforma em código binário (código de máquina)
  • What do C and Assembler actually compile to? [closed]
    Assembler (a human readable macro language which is translated to machine code) != Assembly (the binary file generated by common language infrastructure compilers, where each operation has a binary string) I think you may have misunderstanding
  • bitwise operators - What does the and instruction do to the operands . . .
    This should be described in the documentation for any assembler that has an and instruction It does a bit-wise Boolean "and" between two operands In other words, corresponding bits (bit n in each operand) are anded, in the Boolean operation sense, giving bit n of the result In Boolean logic, 1 and 1 = 1, but 0 and x (anything else) = 0 Thus, 10111010 and 01101011 results in 00101010 If
  • How to correctly use PagedResourcesAssembler from Spring Data?
    Hi, could you please tell how to use those generics right with PagedResourcesAssembler? I only can use it as raw type It says PagedResources<R> toResource(Page<T>, ResourceAssemblerSupport<T, R>) Eclipse won't accept this: PagedResources<UserResource> p = parAssembler toResource(userPage, userResourceAssembler)
  • x86 - What does ORG Assembly Instruction do? - Stack Overflow
    can anyone give me a comprehensive description about ORG directive? When and why is it used in assembly written applications? Using Nasm on x86 or AMD64
  • What is the best way to go about writing a simple x86 assembler?
    I'm interested in writing an x86 assembler for a hobby project At first it seemed fairly straight forward to me but the more I read into it, the more unanswered questions I find myself having
  • assembly - Programming graphics in assembler? - Stack Overflow
    I would tend to avoid assembler with a barge pole, it can be particulary difficult to debug, and maintain; however if you wish to explore this subject in more detail, I can recommend Michal Abrash's Graphics Programming Black Book It's a bit old, but a good read and will give you some insight into graphics programming techniques before 3D





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