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  • Dragger QoL Improvements Enabled by Default - Roblox
    Hi creators, After a lengthy beta period, the Dragger QoL Beta will soon be coming to a close Thanks for all your feedback during the process! Today we’ve enabled the beta by default for 100% of Studio users Late September we’ll be removing the beta, opt-out will no longer be possible If you have any feedback you had not given yet in the original beta thread, please let us know as soon
  • Dragger QoL Improvements [Beta] - Announcements - Roblox
    Update March 20th We’ve rolled out the changes to 5% of Studio users by default If you’re seeing the changes for the first time, let us know what you think! 🎉 Happy v600 everyone! 🎉 We couldn’t leave a release like that without something special so today we bring you a beta feature adding many long awaited dragger quality of life improvements Overview of the improvements Improved
  • How do I make a Dragger? - Scripting Support - Roblox
    Yes, its a really neat system of using the Dragger object, except there still isn’t a way to change the increment and other things Roblox’s draggers can use because it still uses a Dragger object If i can fix the file corruption issue and open the file i think i can just look at roblox’s code to see how their dragger works I dont know why it says its corrupted or if im doing something
  • Introducing UIDragDetectors [Studio-only Beta] - Roblox
    [Update] October 18, 2024 Hello Creators, We are excited to announce the Studio-only beta release of UIDragDetectors, a new instance type designed to make interacting with UI elements easy! Similar to DragDetectors, UIDragDetectors are designed to make dragging behaviors and interactions easy for developers of all skill levels, but for 2D UI instead of 3D objects They can be used to instantly
  • A flexible UI dragger module, rbx-dragger - Roblox
    rbx-dragger v1 0 0 rbx-dragger provides an easy-to-use solution for implementing draggable GUI elements in your Roblox games Features Simple API for creating draggable objects Customizable drag behavior Rate limiting for performance optimization Separate target object support Event signals for drag start, drag, and drag end Optional key binding for drag activation Multiple drag types, such as
  • Guide: Top 5 Plugins That SUPERCHARGE Your Building
    Plugin #4: Celestial Body Dragger For pretty obvious reasons, this plugin is phenomenal; it enhances lighting, adjusting to the maximum, and as a builder, I can confidently say that without lighting, a lot of builds would look pretty bad Use Relight or EzLight instead
  • Ability to Drag and Select a Celestial Body - Roblox
    However, a workaround alternative for this solution to work is a Celestial Body Dragger made by CloneTrooper1019 that changes the ClockTime TimeOfDay in any position and works fine and helps me a lot when dragging the Moon or the Earth, but saving space is something I like to have and a built-in Engine for this manner instead of flipping
  • How do i turn off the new building features from the new update?
    You may already have the new update of roblox studio where if you place something there is an annoying yellow line and i also couldnt use keybinds for Move , Select , Size and Rotate So my question is if i could turn off this new update?
  • EasyDragging - Simple Smooth Gui Dragging Module - Roblox
    v0 0 2 Pre-Release Get Added Functions: SetBound Dragger:SetBound (path to your gui object, "YOUR_PREFERRED_AXIS") -- Changes the dragger to explicitly only move on the chosen axis, either X or Y Known Issues: Instantly stopping on letting go the gui object Changed: Made dragging more smooth Hey Devs! I have recently come to notice that there aren’t any simple smooth dragging modules out
  • Say Hello to the New Lua Draggers - Announcements - Roblox
    The new freeform dragging behavior is to take the bounding box of the dragged objects, and place it onto the surface which the mouse is hovering over Furthermore, the surface the mouse is hovering over is the only thing the new dragger takes into account: The dragged objects are free to intersect with other objects in the Workspace





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