What are the differences between a compiler and a linker? 30 A compiler generates object code files (machine language) from source code A linker combines these object code files into an executable Many IDEs invoke them in succession, so you never actually see the linker at work Some languages compilers do not have a distinct linker and linking is done by the compiler as part of its work
linker - Limiting visibility of symbols when linking shared libraries . . . 66 Some platforms mandate that you provide a list of a shared library's external symbols to the linker However, on most unixish systems that's not necessary: all non-static symbols will be available by default My understanding is that the GNU toolchain can optionally restrict visibility just to symbols explicitly declared
linker - C header files and compilation linking - Stack Overflow The linker knows where a symbol is defined because object files also contain the symbols defined in the translation unit If you want more details about how linkers work I suggest you search for information about that in your favorite search engine, as it's a much to broad subject to answer here (especially in comments)
How does a linker work exactly (microcontroller context)? How you tell the linker this is linker specific and not a global thing for all C C++ toolchains Gnu linker scripts are a programming language in and of themselves These are not necessarily physical nor virtual addresses it is simply the address space of the code in whatever mode it is in (virtual or physical)
How to use LDFLAGS in makefile - Stack Overflow LDFLAGS: Extra flags to give to compilers when they are supposed to invoke the linker, ‘ld’, such as -L Libraries (-lfoo) should be added to the LDLIBS variable instead LDLIBS: Library flags or names given to compilers when they are supposed to invoke the linker, ‘ld’ LOADLIBES is a deprecated (but still supported) alternative to LDLIBS