LOOT: The Load Order Optimisation Tool The Load Order Optimisation Tool (LOOT) can help with that, by providing automated load order sorting that's simple to use and fully customisable While sorting, LOOT checks for load order errors (such as incompatibilities and missing requirements) and notifies you of any issues that it detects
LOOT: Introduction To Load Orders - GitHub Pages This page provides a general overview of load ordering in the games LOOT supports for those who are unfamiliar with the concept For simplicity, "the game" will be used when the text refers to any of the games that LOOT supports Mod plugins for the game are files that end in esp, esm, or esl These files are created by the game's official editing tools, or by third-party modders' tools
LOOT: FAQs - GitHub Pages LOOT shows the wrong or no version number for some plugins Why? As version numbers are supplied by mod authors in a wide range of formats and LOOT has to detect as many as possible, it occasionally identifies parts of some descriptions as version numbers incorrectly Authors can also forget to update their plugins' version numbers When in doubt, check the version number given in a mod's
LOOT: Documentation LOOT, libloot and Metadata Syntax LOOT's documentation is hosted on Read The Docs: LOOT libloot and metadata syntax Help FAQs How To Report Issues Helpfully Introduction To Load Orders Dirty Edits, Mod Cleaning CRCs Setting Windows' File Permissions Changing plugin types in Starfield Contributing How To Contribute Masterlist Editing Regular
LOOT: Unofficial Tutorials Some LOOT users have created tutorial videos to help others get the most out of LOOT The videos linked below have been submitted by their creators for inclusion on this page, and checked for a reasonable level of accuracy
LOOT: Masterlist Search Search for a plugin name to find matching entries in the LOOT masterlists Partial matching is only supported for non-regex entries, so use the full plugin name to find any regex entries for it
LOOT: Changing plugin types in Starfield - GitHub Pages On June 9, 2024, Bethesda released the Starfield Creation Kit as part of their June 2024 Update The workflow through which mods are created and shared with the community has undergone some fundamental changes, as mod authors now create their mods as esp files - with the intention of never using these files in-game Instead, these files are now expected to be converted to esm masters, which
LOOT: Dirty Edits, Mod Cleaning CRCs - GitHub Pages LOOT can still notify users of wild edits and link to information on fixing them if the CRCs of plugins with wild edits are reported, along with details on what needs cleaning LOOT and the modding communities rely on user contribution of this information to progress
LOOT: Help FAQs How To Report Issues Helpfully Introduction To Load Orders Dirty Edits, Mod Cleaning CRCs Setting Windows' File Permissions Changing plugin types in Starfield
LOOT: How To Report Issues Helpfully LOOT application If you don't have a GitHub account and don't want to sign up for one, you can instead report the issue in LOOT's official forum thread Supplying Debug Logs For Application Issues If you're experiencing an application issue, you should supply debug logs to help solve the issue You can do this by following the instructions below