Connect to a remote server from RustRover | RustRover Connect to a remote server and open the remote project Ensure you have the Remote Development Gateway plugin enabled On the RustRover welcome screen, select Remote Development Alternatively, go to File | Remote Development in the main menu Under SSH Connection, click New Connection
JetBrains Client | Cloud Native Build - docs. cnb. cool After completing the following configuration, you can connect to and access the Workspaces environment through JetBrains Gateway (IDEA, GoLand, PhpStorm, PyCharm, RubyMine, WebStorm, Rider, CLion, RustRover) Preparation To access the remote development environment using JetBrains clients, you need to do the following:
Review of RustRover: A New IDE for Rust developers by JetBrains You can also use the VCS operations popup to perform common actions such as commit, push, pull, merge, rebase, etc RustRover also supports remote development using SSH or WSL You can connect to a remote server and code, run, debug, and deploy your projects remotely
SSH Configurations | RustRover Documentation - JetBrains The public key should be on the remote server Remember the passphrase if necessary OpenSSH config and authentication agent: Use a credentials helper application that manages your SSH keys, such as ssh-agent For example, see the following tutorial: Generating a new SSH key and adding it to the ssh-agent Parse config file ~ ssh config
Working with Rust on a Remote Linux Server, with Rust Analyzer You may be asked to confirm an SSH key, and will be asked for a password Visual Studio Code asks for your password: You should see in the bottom-left a green “Connecting to Remote Host” You’ll also see some “Setting up SSH Host” messages Give these a moment to complete
Prerequisites | RustRover Documentation - JetBrains The following is a list of additional prerequisites for running your Dev Container on a remote server: Docker is installed on both the remote and local machines The authorization to a server and Git is done through SSH keys If you connect to a remote server using a password, generate the key-pair locally and then forward it to a remote server
Using SSH keys | RustRover Documentation - JetBrains Using SSH keys When you clone your project from a Git repository with SSH keys instead of a credential helper, you need to ensure that your local SSH agent is running If the SSH agent is running, you can add your local SSH keys to the agent using the ssh-add command Check the following example:
Configure SSH and SSL | RustRover Documentation - JetBrains Select a data source for which you want to set up an SSH connection Click the SSH SSL tab and select the Use SSH tunnel checkbox Click Add SSH configuration In the SSH Configurations dialog, To apply this authentication method, you must have a private key on the client machine and a public key on the remote server RustRover supports private keys that are generated with the OpenSSH utility Specify the path to the file where your private key is stored and type the passphrase (if any)