[Wiki] Building Ogre with boost 1. 50 upwards and MinGW - Ogre Forums When I started using Ogre with MinGW some time ago, I was really missing a bit of love for MinGW in the guides In the end, I managed to get everything running by browsing the already existing (and very helpful!) guides and using Google, etc
[1. 10. 11] RTSS Fails to Compile Due to OGRE_NEW Definition - Ogre Forums It looks like the OGRE_NEW macro is only present to provide file and other location information for debugging allocations In fact, within the 1 10 11 documentation for the OgreMemoryAllocatorConfig header file it explicitly states that the OGRE_NEW macro can be substituted for the regular new operator at the cost of losing this debugging information I redefined the OGRE_NEW macro with the
What does bone- gt;getderivedposition () mean? - Ogre Forums Since getderivedposition is present in ogre, too, I thought to ask on this forum: what position does this method retrieve? Is it relative to the parent bone, to world coordinate system or what?
framework tutorial problem. - Ogre Forums Ogre Admin [Admin, Dev, PR, Finance, Wiki, etc ] | BasicOgreFramework | AdvancedOgreFramework Don't know what to do in your spare time? Help the Ogre wiki grow!
Ogre building some Dependencies in Release instead of Debug Ogre building some Dependencies in Release instead of Debug by Subham Burnwal » Mon Oct 30, 2023 10:06 am Ogre Version: 14 1 Latest Operating System: Windows 10 Render System: d3d11 I have successfully built Ogre for Release Since MSVC wont support debug and release builds switching, therefore I am separately building Ogre for Debug only