Questions and tips on theocracies and republics 1 Is the "rule of 10%" max counties held by theocracies republics only calculated for direct vassals? That is, could I create multiple theocratic counties duchies and then "hide" them under vassal dukes kings and still stay under the limit? 2 Do theocracies or republics have a comparable limit to how many feudal vassals they can have? 3
Confused by Realm priest Levies? | Paradox Interactive Forums If you have a theocratic clergy in your faith, so that realm priests hold temple holdings, you get 50% of their income levies at +100 opinion That is the maximum value There's more to it, but for the sake of giving you a quick answer: no, 100% at +100 opinion are - and never were - a thing
Who needs Feudalism - Theocratic vassals are Overpowered. Extremely stable and powerful empires I admit it is kinda of boring not managing feudal subjects, but it will allow for large and centralized state since a single theocratic duchies have no problem holding 5+ counties (base on innovation) by themselves, and theocratic kingdoms can control 40 theocratic duchies without being rebellious
Is it ever worth being a theocracy? - Paradox Interactive Forums - The ability to disinherit heir would be good and would make sense: if anything it should be easier to get rid of theocratic heirs, as they are more 'favourite sons' and don't have any formal claim to the succession - The Influence level of the Clergy estate is a constant menace for a Theocracy
Difference between Theocratic Republic and Theocratic oligarchy . . . Theocratic republic is only locked to collectivists, and theocratic oligarchy is locked to fanatic individualists or collectivists This means that it allows you to be a theocracy even if you have individualist views as a democracy, and without fanaticism lets you have an oligarchy, whereas if you go fanatic collectivist and spiritualist you
CK III - CK3 - Theocratic Government Vassals switching to Feudal . . . Theocratic Vassals switch to the Feudal Government type, even if the new faith that has been created (or the one they have converted towards) has the Theocratic Clergy doctrine This is quite annoying, as they now obey the feudal vassal mechanics, instead of the theocratic ones
New DLC - Religion Reformation Play as Theocracy Making theocratic states balanced would require creating a new succession system For the game to be at all plausible, theocracies need to play as NPC's For example, if the Pope behaved like a regular AI, he would be blobbing out due to his free income from being a theocratic head of faith
Why do theocratic vassals of other faiths stay theocratic if I demand . . . It wasn't a glitch that theocratic vassals of a certain faith who converted to another faith became feudal, this change in of in itself doesn't prevent players from inheriting the papacy title This change is a major roadblock and I'm asking you, the ck3 developers, to please change this back to what it was before
What tenets are your favourites? | Paradox Interactive Forums Theocratic Clergy, because it's much better for your money Witchcraft accepted, for the free buffs that come from being a Witch and having a Witch Coven Clerical Appointment is revocable