Blood on the Clocktower Wiki Welcome to the biggest single resource on the internet for Blood On The Clocktower information, tips, tricks, secrets, rules, strategies and advice! Characters By Edition
Experimental - Blood on the Clocktower Wiki Experimental characters are characters which do not yet have a home script At some point in the future, these may be released as part of official expansion scripts For now, you are encouraged to experiment with them in your own scripts Recommended for players and Storytellers who have experienced many games of Blood on the Clocktower
Sects Violets - Blood on the Clocktower Wiki Gameplay Sects Violets is the craziest of the three editions included in the base set Good characters get amazing information each and every night However, the evil team is extremely varied and threatening and can throw massive confusion into the mix Characters change alignment Players change characters Even the evil team can lose track of who is who This is also the first appearance
Trouble Brewing - Blood on the Clocktower Wiki Gameplay Trouble Brewing has a little bit of everything Some characters passively receive information, some need to take action to learn who is who, while some simply want to bait the Demon into attacking them Both good and evil can gain the upper hand by making well-timed sacrifices Trouble Brewing is a relatively straightforward Demon-hunt, but evil has a number of dastardly
Bad Moon Rising - Blood on the Clocktower Wiki Gameplay Bad Moon Rising is a death extravaganza Demons kill multiple times per night, and Minions get in on the action too Good players can take great risks to gain reliable information, but may accidentally kill their friends in the process Luckily, there are many options to keep players alive long past their use-by date If the good team cannot determine which specific Minions and Demons
Changelog - Blood on the Clocktower Wiki Since experimental characters do not yet have a home script, some character descriptions, jinxes, and almanac entries may be updated to resolve an issue with the way that character works, or to make it more fun Changes are released in conjunction with regular updates to the official app, and will be updated on the wiki accordingly These updates may be modified or updated again in the future
Travellers - Blood on the Clocktower Wiki Traveller characters are for players that turn up late, or will need to leave early Traveller players may join the game at any time, and may leave the game at any time Travellers tend to have extremely effective abilities, but gain little information They have maximum power, and minimum responsibility If they are evil, they learn who the Demon is; they do not learn any additional evil
King - Blood on the Clocktower Wiki Summary "Each night, if the dead equal or outnumber the living, you learn 1 alive character The Demon knows you are the King " The King learns which characters are still alive The King gains this ability after a few nights have passed — once the dead players equal or outnumber the living At the start of the game, the Demon learns who the King is If a King is created mid-game, the Demon
Script Tool - Blood on the Clocktower Wiki Once you are familiar with the characters from the three editions in the core set, you may want to create your own unique character lists These are called scripts Do you have favorite characters that you like to put in nearly every game? Have you thought of character combinations that would make for interesting and challenging situations? Do you want to make a game with a Pit-Hag, a Saint
Ojo - Blood on the Clocktower Wiki How to Run Each night except the first, wake the Ojo The Ojo player points to a character icon on their character sheet If that character is in play, that player dies—mark them with the “Dead” reminder If that character is not in play, choose any player That player dies—mark them with the “Dead” reminder Put the Ojo to sleep