Bonjour Mainstream - Page 2 - Video Gaming - Idle Forums All of the ostrich's powers came from the fact that he was mentally imbalanced and had multiple personalities Then, he caught himself, and asked himself: how many people fanaticize about being a insane ostrich?
Goddammit, Im going to talk about Quackshot twmac said: I reckon the last really good disney game was 'The lion King' on the 16 bit machines A little easier than some of the earlier stuff, but still pretty solid I could never beat the 2nd level where you ride the ostrich
What happened to Sean on Idle Thumbs? Short answer I think basically boiled down to: Sean got busy, and the rotating expanded cast was scaring away new readers Hopefully he'll be able to guest more in the future, since I really miss his wider view of the industry -- he brought some really interesting discussions of the role games play in our society in general, which is something the other thumbs have interesting thoughts on but
Arcade Revivalist Foundation - Video Gaming - Idle Forums Joust doesn't need to be brought back from the dead, except it'd be great on a hand-held I love that game, the fluid, simple gameplay, the physics model, the fact that you fly on an ostrich It's great miffy495 Rhythm game star loser Phaedrus' Street Crew 8329 posts Posted July 28, 2006
Red Faction: Guerilla - Video Gaming - Idle Forums In my continuing effort to be one generation behind the forums, I just picked up Red Faction for the PS2 (along with Killer7)! Pretty sweet so far, but after hearing so much about Guerilla I seem to have a serious case of Ostrich hammer envy Jake
Rimworld - Page 2 - Video Gaming - Idle Forums I was noticing as Chris was playing RimWorld that all of his rooms have doors Is this actually encouraged by the game? Most houses don't have doors on eve
No More Heroes - Video Gaming - Idle Forums Everyone complains about navigating the city, but I didn't mind it, honestly The story and thematic elements are disappointingly downplayed when compared to Killer7 This is much more along the lines of mindless action with the occasional catch-phrase-filled cutscene No more long-winded speeches about god and death and purpose Instead, the game is a celebration of video game conventions